Unity-Customer-Template/Assets/RL_DevPlus1/Docs/UNITY_ANALYZER.md
Frank Harris 28c15035a4
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1.2 KiB

Unity Analyzer

What It Does

The Runlevel DevPlus1 Unity Analyzer creates project-understanding reports for customer Unity projects.

It can inspect:

  • open scenes
  • build settings scenes
  • all asset scenes
  • prefabs
  • C# scripts
  • Unity lifecycle methods
  • UnityEvents and Button callbacks where serialized data is visible
  • missing scripts
  • missing serialized object references where detectable
  • root Git-generated reports under reports/

Menu Items

  • Runlevel Systems/DevPlus1/Analyze Unity Project
  • Runlevel Systems/DevPlus1/Open Report Folder
  • Runlevel Systems/DevPlus1/Refresh Git Reports

Safety

The analyzer is read-only against customer source files and Unity assets.

It does not:

  • save scenes
  • modify prefabs
  • edit scripts
  • write generated C# files
  • modify project settings
  • create asmdef files

If open scenes have unsaved changes, broad scene-scan operations skip scene switching rather than saving or discarding changes.

How To Run

  1. Open the Unity project.
  2. Wait for Unity to compile Editor scripts.
  3. Open Runlevel Systems/DevPlus1/Analyze Unity Project.
  4. Click Generate All Reports.
  5. Open Assets/RL_DevPlus1/Reports/.