Panel/ControlPanel/docs/games/squad.md

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Squad — Complete Dedicated Server Guide

Startup Parameters

Default command line

SquadGameServer.exe Port=7787 QueryPort=27165 RCON=21114 FIXEDMAXPLAYERS=80 RANDOM=NONE

Parameters (exhaustive, server-relevant only)

  • Port=<port> — Game port. Default: 7787.
  • QueryPort=<port> — Steam query port. Default: 27165.
  • RCON=<port> — RCON port. Default: 21114.
  • FIXEDMAXPLAYERS=<num> — Maximum players (1-100).
  • RANDOM=<NONE|FULL|LIMITED> — Random map selection.
  • FIXEDVRFILLTHRESHOLD=<num> — VR fill threshold.
  • FIXEDMAXTICKRATE=<rate> — Maximum tick rate.

Ports

  • Game: UDP 7787 (primary)
  • Query: UDP 27165 (Steam query)
  • RCON: TCP 21114 (administration)

Config Files & Locations

Windows:

  • WindowsServer/Squad/Saved/Config/WindowsServer/ — Configuration directory
  • WindowsServer/Squad/Saved/Logs/ — Log files
  • WindowsServer/Squad/Saved/SaveGames/ — Save files

Linux:

  • /home/squad/Saved/Config/LinuxServer/ — Configuration directory
  • /home/squad/Saved/Logs/ — Log files
  • /home/squad/Saved/SaveGames/ — Save files

Key Files:

  • GameUserSettings.ini: Main server configuration
  • Game.ini: Advanced game settings
  • Engine.ini: Engine-specific settings

Steam Workshop

Workshop Integration:

  • Check Steam Workshop for community content
  • Subscribe to collections via Steam client
  • Server automatically downloads subscribed content
  • Configure workshop content loading in server configuration

Common Mods (curated)

Admin/Management Mods

  • Check official mod repositories or community sites for Squad
  • Look for server administration, anti-cheat, and quality-of-life mods
  • Install according to game's modding framework (if available)

Popular Community Mods

  • Search Steam Workshop (if supported) for highly-rated server mods
  • Check game's official forums and community sites for recommended mods
  • Verify mod compatibility with current server version

Installation Notes

  • Follow each mod's specific installation instructions
  • Some games require mod loading frameworks or special startup parameters
  • Test mods individually before combining multiple mods

Database

Not applicable - this game does not use a database for core functionality.

Administration & Scripting

Remote Administration:

  • RCON (Remote Console) access for server management
  • Web-based admin panels (game-specific or third-party)
  • In-game admin commands and permissions

Backup Strategy:

  • Automated daily backups of save files and configuration
  • Rotate backups (keep 7 daily, 4 weekly, 12 monthly)
  • Test backup restoration procedures regularly
  • Store backups in separate location/drive

Auto-Update:

  • Use SteamCMD for automatic server updates (Steam games)
  • Schedule updates during low-traffic periods
  • Backup before applying updates
  • Monitor for update announcements and patch notes

Monitoring:

  • Server performance monitoring (CPU, memory, network)
  • Player connection logs and statistics
  • Error log monitoring and alerting
  • Uptime tracking and availability reporting

Troubleshooting (game-specific)

Server not starting

  • Cause: Missing dependencies, incorrect configuration, or port conflicts
  • Fix: Check server logs, verify all required files are present, ensure ports are available

Players cannot connect

  • Cause: Firewall blocking server port or incorrect network configuration
  • Fix: Open required ports in firewall, verify server is binding to correct IP address

Performance issues/lag

  • Cause: Insufficient server resources or suboptimal configuration
  • Fix: Monitor CPU/memory usage, optimize server settings, reduce player/entity limits

Configuration not loading

  • Cause: Syntax errors in config files or incorrect file paths
  • Fix: Validate configuration file syntax, check file permissions, review server logs

Mod/plugin conflicts

  • Cause: Incompatible mods or plugin version mismatches
  • Fix: Test mods individually, update to compatible versions, check for known conflicts