6.2 KiB
Executable file
6.2 KiB
Executable file
Counter-Strike: Source — Complete Dedicated Server Guide
Startup Parameters
Default command line
srcds_run -game cstrike -console -usercon +hostport 27015 +map de_dust2 +maxplayers 16 +exec server.cfg
Parameters (exhaustive, server-relevant only)
-game <dir>— Game directory. Required.-console— Enable server console output.-usercon— Enable user console commands.+hostport <port>— Server port (UDP). Default: 27015.+ip <address>— Bind to specific IP address.+map <mapname>— Starting map. Required.+maxplayers <num>— Maximum players (1-64).+exec <file>— Execute config file on startup.+sv_setsteamaccount <token>— Game Server Login Token for public servers.+rcon_password <pass>— RCON password for remote administration.+sv_password <pass>— Server password for private games.+hostname <name>— Server name in browser.+sv_lan <0|1>— LAN mode (0=Internet, 1=LAN only).-tickrate <rate>— Server tickrate (default: 66, competitive: 128).-port <port>— Alternative syntax for hostport.-nohltv— Disable SourceTV.+tv_enable <0|1>— Enable/disable SourceTV.+tv_port <port>— SourceTV port (default: hostport + 5).-secure— Enable VAC (Valve Anti-Cheat).-insecure— Disable VAC (for testing only).+sv_region <num>— Server region (255=world, 0-7=specific regions).+fps_max <fps>— Server FPS limit.-threads <num>— Number of worker threads.-norestart— Don't restart server on crash.+log <on|off>— Enable/disable logging.-condebug— Log console output to file.+sv_logfile <0|1>— Enable server logging.+sv_logflush <0|1>— Flush logs immediately.
Ports
- Game: UDP 27015 (primary)
- RCON: TCP 27015 (same as game port)
- SourceTV: UDP 27020 (game port + 5)
- Steam Query: UDP 27016 (game port + 1)
Config Files & Locations
Windows:
steamapps/common/Counter-Strike: Source/cfg/server.cfg— Main server configurationsteamapps/common/Counter-Strike: Source/cfg/autoexec.cfg— Auto-executed commandssteamapps/common/Counter-Strike: Source/mapcycle.txt— Map rotation liststeamapps/common/Counter-Strike: Source/motd.txt— Message of the daysteamapps/common/Counter-Strike: Source/banned_user.cfg— Banned userssteamapps/common/Counter-Strike: Source/banned_ip.cfg— Banned IP addressessteamapps/common/Counter-Strike: Source/logs/— Server logs directory
Linux:
~/.steam/steamapps/common/Counter-Strike: Source/cfg/server.cfg— Main server configuration~/.steam/steamapps/common/Counter-Strike: Source/cfg/autoexec.cfg— Auto-executed commands~/.steam/steamapps/common/Counter-Strike: Source/mapcycle.txt— Map rotation list~/.steam/steamapps/common/Counter-Strike: Source/motd.txt— Message of the day~/.steam/steamapps/common/Counter-Strike: Source/banned_user.cfg— Banned users~/.steam/steamapps/common/Counter-Strike: Source/banned_ip.cfg— Banned IP addresses~/.steam/steamapps/common/Counter-Strike: Source/logs/— Server logs directory
Key Configuration Files:
- server.cfg: Core server settings (rates, game rules, admin settings)
- autoexec.cfg: Commands executed on server start
- mapcycle.txt: Map rotation configuration
- motd.txt: Welcome message displayed to connecting players
Steam Workshop
Not supported by this game.
Common Mods (curated)
-
SourceMod
- Purpose: Admin and scripting framework for Source engine games.
- Install: Download from sourcemod.net, extract to game directory, requires MetaMod:Source.
- Configure: Edit
addons/sourcemod/configs/admins_simple.inifor admin users.
-
MetaMod:Source
- Purpose: Plugin loading framework for Source engine.
- Install: Extract to game directory, add to gameinfo.txt.
- Configure: Plugin loading handled automatically.
-
Mani Admin Plugin
- Purpose: Alternative admin framework with extensive features.
- Install: Extract to game directory, configure via mani_server.cfg.
- Configure: Admin settings in
cfg/mani_server.cfg.
Database
Not applicable - this game does not use a database for core functionality.
Administration & Scripting
Remote Administration:
- RCON (Remote Console) access for server management
- Web-based admin panels (game-specific or third-party)
- In-game admin commands and permissions
Backup Strategy:
- Automated daily backups of save files and configuration
- Rotate backups (keep 7 daily, 4 weekly, 12 monthly)
- Test backup restoration procedures regularly
- Store backups in separate location/drive
Auto-Update:
- Use SteamCMD for automatic server updates (Steam games)
- Schedule updates during low-traffic periods
- Backup before applying updates
- Monitor for update announcements and patch notes
Monitoring:
- Server performance monitoring (CPU, memory, network)
- Player connection logs and statistics
- Error log monitoring and alerting
- Uptime tracking and availability reporting
Troubleshooting (game-specific)
"Server not appearing in browser"
- Cause: Missing Game Server Login Token or firewall blocking ports
- Fix: Add
+sv_setsteamaccount <token>to startup, verify ports 27015 UDP/TCP are open
"VAC Unable to verify"
- Cause: Modified game files or outdated server binaries
- Fix: Verify server files integrity via SteamCMD, remove custom plugins temporarily
"Map change crashes server"
- Cause: Invalid map file or insufficient memory
- Fix: Verify map file integrity, increase server memory allocation, check map compatibility
"High CPU usage/lag"
- Cause: Incorrect tickrate settings or too many plugins
- Fix: Adjust
-tickrateparameter, disable unnecessary plugins, optimize server.cfg rates
"RCON not working"
- Cause: Incorrect password or blocked TCP port
- Fix: Verify
rcon_passwordsetting, ensure TCP port (same as game port) is accessible
"Players getting kicked for 'Authentication timeout'"
- Cause: Steam authentication issues or network problems
- Fix: Check internet connectivity, verify Steam services status, adjust timeout settings