Panel/docs/agents/WINDOWS_AGENT.md
2026-06-07 18:51:56 -05:00

9.3 KiB

Windows Agent

Role

Agent-Windows/OGP64/OGP/ogp_agent.pl is the Windows/Cygwin execution agent currently tracked in this repository. It mirrors the Linux agent as closely as practical, while using Windows-compatible paths, processes, and wrappers.

Important Files

  • Agent-Windows/OGP64/OGP/ogp_agent.pl
  • Agent-Windows/OGP64/OGP/Cfg/Config.pm
  • Agent-Windows/OGP64/OGP/Cfg/Preferences.pm
  • Agent-Windows/OGP64/OGP/Cfg/bash_prefs.cfg
  • Agent-Windows/OGP64/OGP/Cfg/*.default
  • Agent-Windows/OGP64/agent_start.bat
  • Agent-Windows/OGP64/agent_stop.bat
  • Agent-Windows/php-query/
  • Agent-Windows/ArmaBE/
  • Agent-Windows/Cfg/
  • Agent-Windows/ServerFiles/
  • Agent-Windows/Schedule/

Cygwin Requirements

The Windows agent assumes a Cygwin-style environment that can provide:

  • screen
  • Perl
  • shell utilities such as ps, grep, cut, awk, sed
  • cygpath
  • a usable bash

The goal is to keep the Windows agent behavior close to the Linux agent so the Panel does not need separate semantics for basic lifecycle operations.

Startup Logic

Relevant functions:

  • universal_start_without_decrypt
  • create_screen_cmd
  • create_screen_cmd_loop
  • replace_OGP_Env_Vars

The Windows agent also uses screen sessions for managed server execution. Depending on the game and binary type, it may wrap commands in cmd /Q /C start or run a batch file wrapper.

The session naming scheme also follows the OGP convention:

OGP_HOME_000000123

Windows Startup Launcher

Relevant files:

  • Agent-Windows/OGP64/agent_start.bat
  • Agent-Windows/OGP64/agent_stop.bat
  • /OGP/Cfg/bash_prefs.cfg on an installed node

The batch launcher must not assume that bash is in the Windows PATH. It explicitly checks:

  • %~dp0bin\bash.exe
  • C:\OGP64\bin\bash.exe
  • C:\cygwin64\bin\bash.exe
  • C:\cygwin\bin\bash.exe

The supported manual launcher is C:\OGP64\agent_start.bat. The Cygwin root is the folder containing that BAT file, so the path checks stay simple and deterministic.

Manual launches pause on fatal errors so the error remains visible.

The launcher prints the detected Cygwin root and agent user before validation, then keeps all startup output in the same console window. It does not spawn a second generic wrapper window.

The BAT launcher performs the shell work directly:

  1. enter /OGP
  2. normalize CRLF to LF for .pl, .pm, .sh, and .cfg files under /OGP
  3. create missing Cfg/Config.pm, Cfg/Preferences.pm, and Cfg/bash_prefs.cfg from tracked .default files
  4. strip CRLF and leading whitespace before assignments in /OGP/Cfg/bash_prefs.cfg
  5. source /OGP/Cfg/bash_prefs.cfg
  6. verify the Windows account gameserver exists
  7. run perl -c ./ogp_agent.pl before launch
  8. launch /OGP/ogp_agent.pl

Default optional update source:

  • repo: http://forge.runlevelsystems.com/dev/GSP.git
  • branch: Panel-unstable
  • source file: Agent-Windows/OGP64/OGP/ogp_agent.pl in the current repo layout
  • raw URL: http://forge.runlevelsystems.com/dev/GSP/raw/branch/Panel-unstable/Agent-Windows/OGP64/OGP/ogp_agent.pl
  • target file: /OGP/ogp_agent.pl

Auto-update failure is non-fatal. Missing curl/git, download failure, clone failure, missing source file, HTTP error-page downloads, empty files, or failed validation should warn and continue with the current installed agent.

Restart-time auto-update is allowlisted. It may replace only /OGP/ogp_agent.pl. It must never overwrite Cfg/Config.pm, Cfg/Preferences.pm, Cfg/bash_prefs.cfg, service settings, passwords, generated installer config, server homes, logs, or user-created files. Broader agent updates belong to the admin-only Panel component_update flow, which also preserves Cfg/.

Startup Log And Troubleshooting

The launcher does not create a separate startup wrapper window. If startup fails, the real Perl or config error remains in the same console window before the pause prompt. This is the primary place to look for a bad config, missing package, or bad downloaded agent file.

Manual troubleshooting flow:

  1. Launch C:\OGP64\agent_start.bat directly from the Windows console or Explorer.
  2. Read the path summary printed at the top of the window.
  3. Inspect the same window for the real Perl/config error.
  4. Check the current Cygwin output if you need more context.

Auto-Update Allowlist

Restart-time auto-update must not touch production config files. Only the following file is allowed to be replaced automatically:

  • /OGP/ogp_agent.pl

It must never overwrite:

  • Cfg/Config.pm
  • Cfg/Preferences.pm
  • Cfg/bash_prefs.cfg
  • service settings
  • generated installer config
  • server homes
  • logs
  • user-created files
  • passwords or keys

Windows User Account

The Windows/Cygwin startup path uses the gameserver user account. It does not reference cyg_server in the agent start logic. The installer and service bootstrap flow should create or verify gameserver before the agent is launched.

The Windows agent file does not use DBI at startup. If a Windows node reports Can't locate DBI.pm at line 48, it is a strong signal that a Linux agent file was copied onto the Windows node.

Required Cygwin Perl packages include perl, perl_vendor, perl-HTTP-Daemon, perl-Path-Class, perl-XML-Parser, perl-XML-Simple, perl-Archive-Zip, and perl-Archive-Extract. A clean non-Cygwin Linux workstation may fail perl -c on these dependencies even though the bundled Windows Cygwin tree contains them.

Default tracked config template files contain placeholders only. Production installs must replace CHANGE_ME_PANEL_AGENT_KEY, web_api_url, and related values with the values configured in the Panel remote-server record. If startup creates Config.pm from Config.pm.default, it stops with a clear error until those values are changed.

Status Logic

Relevant functions:

  • is_screen_running_without_decrypt
  • get_screen_pid_without_decrypt
  • server_status_without_decrypt
  • verify_server_stopped_without_decrypt

The status model should check:

  • screen/session existence
  • process/PID information when available
  • game port listening
  • optional query metadata

The old SERVER_STOPPED file should not be the source of truth.

If the game port is listening but the managed screen session is not found, the agent reports ONLINE with a warning. This protects customers from false offline/unknown states when a process survives a screen/session mismatch or an older agent cannot report the session correctly.

Logging

Relevant function:

  • get_log

Windows/Cygwin logs come from screen logs and/or local copies. Log retrieval should remain compatible with the Panel's AJAX log view.

Workshop / Server Content

The primary Workshop workflow is owned by the Panel addonsmanager, not the legacy steam_workshop RPC. For Windows/Cygwin servers the Panel:

  1. writes gsp_server_content/workshop_manifest.json under the server home
  2. stages generic_steam_workshop_windows_cygwin.sh under gsp_server_content/scripts/workshop/
  3. invokes the staged script through the authenticated exec RPC

The staged script uses Python and SteamCMD, validates numeric Workshop IDs, keeps writes under the server home, logs to gsp_server_content/workshop_install_windows.log, and supports DayZ/Arma-style @mod folders plus .bikey copying.

The older steam_workshop XML-RPC method remains for legacy compatibility only and should not be treated as the primary customer workflow.

Scheduler

Relevant functions:

  • scheduler_dispatcher
  • scheduler_server_action
  • scheduler_log_events
  • scheduler_add_task
  • scheduler_del_task
  • scheduler_edit_task
  • scheduler_read_tasks
  • scheduler_stop
  • scheduler_list_tasks

The Windows scheduler implementation should remain aligned with the Linux scheduler implementation so the Panel can treat both the same way.

Remote Git Self-Update

The Windows agent exposes the same admin-only component_update XML-RPC method as the Linux agent. In this repository the Windows agent is explicitly Cygwin-based, so the first implementation uses a Cygwin-compatible detached shell updater rather than a separate native PowerShell service wrapper.

Flow:

  1. Panel sends an encrypted payload containing repo URL, branch, Windows agent source folder, optional Git path, optional backup path, and optional admin post-update command.
  2. Agent validates the request and writes gsp_component_update_<timestamp>.sh under the current agent run directory, usually /OGP.
  3. The updater runs detached in screen.
  4. The updater clones the configured branch into staging.
  5. It copies only the configured Windows agent source folder, usually Agent-Windows.
  6. It preserves Cfg/, ServerFiles/, Schedule/, logs, screen logs, steamcmd/, startups/, temporary folders, backups, and PID files.
  7. It validates ogp_agent.pl with perl -c.
  8. It restarts the agent using the existing Cygwin/screen fallback.

The immediate response is queued with the agent-side log path gsp_component_update.log.

Windows-Specific Notes

  • Path conversion between Cygwin and native Windows paths matters during startup.
  • Batch wrappers are often needed for Windows executables.
  • Process cleanup must avoid killing unrelated processes that happen to share an executable name.
  • The agent should continue to use screen where it already does so, to stay aligned with Linux behavior.