150 lines
5.9 KiB
Markdown
150 lines
5.9 KiB
Markdown
# ARK: Survival Evolved — Complete Dedicated Server Guide
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## Startup Parameters
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**Default command line**
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```bash
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ShooterGameServer.exe TheIsland?listen?SessionName="My ARK Server"?ServerPassword=""?ServerAdminPassword="adminpass"?Port=7777?QueryPort=27015?MaxPlayers=70
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```
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**Parameters (exhaustive, server-relevant only)**
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- Map name (TheIsland, Ragnarok, Extinction, etc.) — Starting map.
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- `?listen` — Enable server listening.
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- `?SessionName="<name>"` — Server name in browser.
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- `?ServerPassword="<pass>"` — Server password.
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- `?ServerAdminPassword="<pass>"` — Admin password.
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- `?Port=<port>` — Game port. Default: 7777.
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- `?QueryPort=<port>` — Query port. Default: 27015.
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- `?MaxPlayers=<num>` — Maximum players (1-200).
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- `?PVE=<true|false>` — PvE mode.
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- `?RCONEnabled=<true|false>` — Enable RCON.
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- `?RCONPort=<port>` — RCON port.
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- `?DifficultyOffset=<0.0-1.0>` — Difficulty level.
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- `?OverrideOfficialDifficulty=<1.0-10.0>` — Override difficulty.
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- `?TamingSpeedMultiplier=<1.0+>` — Taming speed.
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- `?XPMultiplier=<1.0+>` — Experience multiplier.
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- `?HarvestAmountMultiplier=<1.0+>` — Harvest amount.
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- `?AllowFlyerCarryPvE=<true|false>` — Allow flyer carry in PvE.
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- `?AlwaysAllowStructurePickup=<true|false>` — Allow structure pickup.
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- `?BattlEye=<true|false>` — Enable BattlEye anti-cheat.
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- `-log` — Enable logging.
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- `-NoHangDetection` — Disable hang detection.
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- `-UseDynamicConfig` — Use dynamic configuration.
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- `-ConfigSubDir=<dir>` — Config subdirectory.
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**Ports**
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- Game: UDP **7777** (primary)
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- Query: UDP **27015** (Steam query)
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- RCON: TCP **27020** (if enabled)
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- Raw UDP: UDP **7778** (game port + 1)
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## Config Files & Locations
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**Windows:**
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- `WindowsServer/ARK: Survival Evolved/Saved/Config/WindowsServer/` — Configuration directory
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- `WindowsServer/ARK: Survival Evolved/Saved/Logs/` — Log files
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- `WindowsServer/ARK: Survival Evolved/Saved/SaveGames/` — Save files
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**Linux:**
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- `/home/ark-survival-evolved/Saved/Config/LinuxServer/` — Configuration directory
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- `/home/ark-survival-evolved/Saved/Logs/` — Log files
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- `/home/ark-survival-evolved/Saved/SaveGames/` — Save files
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**Key Files:**
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- **GameUserSettings.ini**: Main server configuration
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- **Game.ini**: Advanced game settings
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- **Engine.ini**: Engine-specific settings
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## Steam Workshop
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**Mod Installation:**
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1. Subscribe to mods via Steam Workshop or ARK server manager
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2. Add mod IDs to server startup parameters or GameUserSettings.ini
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3. Server downloads mods automatically on startup
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**Configuration:**
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- Windows: `ShooterGame/Saved/Config/WindowsServer/GameUserSettings.ini`
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- Linux: `ShooterGame/Saved/Config/LinuxServer/GameUserSettings.ini`
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- Add line: `ActiveMods=mod_id_1,mod_id_2,mod_id_3`
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**Mod Loading:**
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- Mods load in the order specified in ActiveMods
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- Some mods have dependencies that must load first
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- Server must restart after mod changes
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**Cache Location:**
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- Windows: `steamapps/workshop/content/346110/`
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- Linux: `~/.steam/steamapps/workshop/content/346110/`
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## Common Mods (curated)
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**Admin/Management Mods**
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- Check official mod repositories or community sites for ARK: Survival Evolved
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- Look for server administration, anti-cheat, and quality-of-life mods
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- Install according to game's modding framework (if available)
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**Popular Community Mods**
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- Search Steam Workshop (if supported) for highly-rated server mods
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- Check game's official forums and community sites for recommended mods
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- Verify mod compatibility with current server version
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**Installation Notes**
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- Follow each mod's specific installation instructions
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- Some games require mod loading frameworks or special startup parameters
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- Test mods individually before combining multiple mods
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## Database
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**Engine**: SQLite
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**Configuration**:
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- Database settings typically in main server configuration file
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- Connection parameters: host, port, database name, credentials
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- Enable persistence features in server configuration
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**Setup**:
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1. Install database engine if required
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2. Create database and user with appropriate permissions
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3. Configure connection settings in server config
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4. Test connection before starting server
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5. Set up automated backups
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## Administration & Scripting
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**Remote Administration:**
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- RCON (Remote Console) access for server management
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- Web-based admin panels (game-specific or third-party)
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- In-game admin commands and permissions
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**Backup Strategy:**
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- Automated daily backups of save files and configuration
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- Rotate backups (keep 7 daily, 4 weekly, 12 monthly)
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- Test backup restoration procedures regularly
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- Store backups in separate location/drive
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**Auto-Update:**
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- Use SteamCMD for automatic server updates (Steam games)
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- Schedule updates during low-traffic periods
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- Backup before applying updates
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- Monitor for update announcements and patch notes
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**Monitoring:**
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- Server performance monitoring (CPU, memory, network)
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- Player connection logs and statistics
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- Error log monitoring and alerting
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- Uptime tracking and availability reporting
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## Troubleshooting (game-specific)
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**Server not starting**
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- **Cause**: Missing dependencies, incorrect configuration, or port conflicts
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- **Fix**: Check server logs, verify all required files are present, ensure ports are available
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**Players cannot connect**
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- **Cause**: Firewall blocking server port or incorrect network configuration
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- **Fix**: Open required ports in firewall, verify server is binding to correct IP address
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**Performance issues/lag**
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- **Cause**: Insufficient server resources or suboptimal configuration
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- **Fix**: Monitor CPU/memory usage, optimize server settings, reduce player/entity limits
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**Configuration not loading**
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- **Cause**: Syntax errors in config files or incorrect file paths
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- **Fix**: Validate configuration file syntax, check file permissions, review server logs
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**Mod/plugin conflicts**
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- **Cause**: Incompatible mods or plugin version mismatches
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- **Fix**: Test mods individually, update to compatible versions, check for known conflicts
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