Panel/modules/config_games/server_configs/empyriongs_win64.xml
2025-09-11 13:29:15 -04:00

109 lines
4.2 KiB
XML

<game_config>
<game_key>empyriongs_win64</game_key>
<installer>steamcmd</installer>
<game_name>Empyrion</game_name>
<server_exec_name>EmpyrionDedicated_NoGraphics.cmd</server_exec_name>
<cli_template>-dedicated dedicated.yaml</cli_template>
<console_log>Logs/Dedicated.log</console_log>
<max_user_amount>128</max_user_amount>
<mods>
<mod key="stable">
<name>Stable</name>
<installer_name>530870</installer_name>
<installer_login>anonymous</installer_login>
</mod>
</mods>
<replace_texts>
<text key="home_name">
<default>Srv_Name:.*</default>
<var>Srv_Name:</var>
<filepath>dedicated.yaml</filepath>
<options>s</options>
</text>
<text key="port">
<default>Srv_Port:.*</default>
<var>Srv_Port:</var>
<filepath>dedicated.yaml</filepath>
<options>s</options>
</text>
<text key="max_players">
<default>(.*)(Srv_MaxPlayers:\s+)(.*)</default>
<var> ${2}%key%</var>
<filepath>dedicated.yaml</filepath>
<options>key-regex</options>
</text>
<text key="control_password">
<default>(.*)(Tel_Pwd:\s+)(.*)</default>
<var> ${2}%key%</var>
<filepath>dedicated.yaml</filepath>
<options>key-regex</options>
</text>
</replace_texts>
<custom_fields>
<field key="Enable Telnet" type="select">
<option value="True">True</option>
<option value="False">False</option>
<default>(.*)(Tel_Enabled:\s+)(.*)</default>
<default_value>True</default_value>
<var> ${2}%key%</var>
<filepath>dedicated.yaml</filepath>
<options>key-regex</options>
<desc>Activate Telnet server.</desc>
</field>
<field key="Telnet Port" type="text">
<default>(.*)(Tel_Port:\s+)(.*)</default>
<default_value>30004</default_value>
<var> ${2}%key%</var>
<filepath>dedicated.yaml</filepath>
<options>key-regex</options>
<access>admin</access>
<desc>Port of Telnet.</desc>
</field>
<field key="Activate EAC" type="select">
<option value="True">True</option>
<option value="False">False</option>
<default>(.*)(EACActive:\s+)(.*)</default>
<default_value>False</default_value>
<var> ${2}%key%</var>
<filepath>dedicated.yaml</filepath>
<options>key-regex</options>
<desc>Activate Easy Anti Cheat.</desc>
</field>
<field key="Reserve Playfields" type="text">
<default>(.*)(Srv_ReservePlayfields:\s+)(.*)</default>
<default_value>1</default_value>
<var> ${2}%key% ${4}${5}</var>
<filepath>dedicated.yaml</filepath>
<options>key-regex</options>
<desc>Idle playfield servers held in reserve. For busy public servers, we recommend at least 2.</desc>
</field>
<field key="Stop Period" type="text">
<default>(.*)(Srv_StopPeriod:\s+)(.*)</default>
<default_value>48</default_value>
<var> ${2}%key%</var>
<filepath>dedicated.yaml</filepath>
<options>key-regex</options>
<desc>All playfield servers will be automatically stopped every (n) real time hours. Players will get some warning messages before.</desc>
</field>
<field key="Game Name" type="text">
<default>(.*)(GameName:\s+)(.*)(#\s+)(.*)</default>
<default_value>NewGame_0</default_value>
<var> ${2}%key% ${4}${5}</var>
<filepath>dedicated.yaml</filepath>
<options>key-regex</options>
<desc>Determines name of the save game.</desc>
</field>
<field key="Seed" type="text">
<default>(.*)(Seed:\s+)(.*)(#\s+)(.*)</default>
<default_value>0</default_value>
<var> ${2}%key% ${4}${5}</var>
<filepath>dedicated.yaml</filepath>
<options>key-regex</options>
<desc>The seed determines how the world is procedurally generated - the same seed means the same world. Can be any 7 digit or below number, but negative numbers and 0 (zero) cannot be used.</desc>
</field>
</custom_fields>
<configuration_files>
<file description="Server Configurations">dedicated.yaml</file>
<file description="Admin Configurations">Saves/adminconfig.example.yaml</file>
</configuration_files>
</game_config>