Panel/modules/config_games/server_configs/pixark_win64.xml
2025-09-11 13:29:15 -04:00

78 lines
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2.8 KiB
XML

<game_config>
<game_key>pixark_win64</game_key>
<installer>steamcmd</installer>
<game_name>PixARK</game_name>
<server_exec_name>PixARKServer.exe</server_exec_name>
<cli_template>%MAP%?listen%PLAYERS%%IP%%PORT%%QUERY_PORT%%CONTROL_PASSWORD% %DBE% %NHD% %CUBE_PORT% %CWN% %SEED% -nosteamclient -game -server -log</cli_template>
<cli_params>
<cli_param id="MAP" cli_string="" />
<cli_param id="IP" cli_string="?Multihome=" />
<cli_param id="PORT" cli_string="?Port=" />
<cli_param id="PLAYERS" cli_string="?MaxPlayers=" />
<cli_param id="CONTROL_PASSWORD" cli_string="?ServerAdminPassword=" />
</cli_params>
<reserve_ports>
<port type="add" id="QUERY_PORT" cli_string="?QueryPort=">20016</port>
<port type="add" id="CUBE_PORT" cli_string="-CubePort=">7996</port>
</reserve_ports>
<map_list>maplist.txt</map_list>
<console_log>ShooterGame/Saved/Logs/ShooterGame.log</console_log>
<exe_location>ShooterGame/Binaries/Win64</exe_location>
<max_user_amount>70</max_user_amount>
<mods>
<mod key="default">
<name>None</name>
<installer_name>824360</installer_name>
<installer_login>anonymous</installer_login>
</mod>
</mods>
<replace_texts>
<text key="home_name">
<default>SessionName=.*</default>
<var>SessionName=</var>
<filepath>ShooterGame/Saved/Config/WindowsServer/GameUserSettings.ini</filepath>
</text>
</replace_texts>
<server_params>
<param key="-cubeworld=" type="text" id="CWN">
<options>ns</options>
<desc>Name of the map.</desc>
</param>
<param key="-Seed=" type="text" id="SEED">
<options>ns</options>
<desc>Defines the map generation seed.</desc>
</param>
<param key="-NoBattlEye" type="checkbox_key_value" id="DBE">
<desc>Disables BattlEye.</desc>
</param>
<param key="-NoHangDetection" type="checkbox_key_value" id="NHD">
<desc>Disables hang detection.</desc>
</param>
</server_params>
<custom_fields>
<field key="RCON Port" type="text">
<default>RCONPort=.*</default>
<default_value>2701</default_value>
<var>RCONPort=</var>
<filepath>ShooterGame/Saved/Config/WindowsServer/GameUserSettings.ini</filepath>
<options>sq</options>
<access>admin</access>
<desc>Port of remote control.</desc>
</field>
</custom_fields>
<post_install>
maplist="maplist.txt"
if [ -s "$maplist" ]
then
echo "File $maplist found. OK!"
else
echo "File $maplist not found."
echo "Generating new maplist file in $maplist!"
touch $maplist
echo CubeWorld_Light> $maplist
fi
</post_install>
<configuration_files>
<file description="Server Configurations">ShooterGame/Saved/Config/WindowsServer/GameUserSettings.ini</file>
</configuration_files>
</game_config>