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Remote Servers and Agents
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Remote Servers and Agents
Frank Harris edited this page 2026-06-20 13:04:55 -05:00
Remote Servers and Agents
GSP uses remote communication to control game servers through agents installed on host machines.
Panel-Side Flow
- the panel builds an action request
- the panel sends the request through its remote library
- the remote agent executes the request on the host
- the panel reads back status, output, or file content
Important Source Areas
Panel/Panel/includes/lib_remote.phpPanel/Panel/modules/gamemanager/Panel/Panel/modules/steam_workshop/
Confirmed Remote Methods Seen In Workshop Paths
steam_cmd(...)steam_workshop(...)get_workshop_mods_info(...)remote_writefile(...)remote_readfile(...)exec(...)
Operational Notes
- the panel decides policy and prepares trusted requests
- agents execute those requests on the managed host
- agent setup and operating-system packages should be verified against the active agent repository used by the deployment