Panel/modules/billing/docs_old/games/counter-strike-condition-zero.md
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Counter-Strike: Condition Zero — Complete Dedicated Server Guide

Startup Parameters

Default command line

hlds_run -game cstrike -port 27015 +map de_dust2 +maxplayers 16 +sv_lan 0 -pingboost 3 -sys_ticrate 1000

Parameters (exhaustive, server-relevant only)

  • -game <dir> — Game directory (cstrike, valve, etc.).
  • -port <port> — Server port. Default: 27015.
  • +map <mapname> — Starting map.
  • +maxplayers <num> — Maximum players (1-32).
  • +sv_lan <0|1> — LAN mode.
  • +rcon_password <pass> — RCON password.
  • +sv_password <pass> — Server password.
  • +hostname <name> — Server name.
  • +exec <file> — Execute config file.
  • -pingboost <1|2|3> — Performance optimization (Linux).
  • -sys_ticrate <rate> — Server FPS (Linux, default: 100).
  • -secure — Enable VAC.
  • -insecure — Disable VAC.
  • -noipx — Disable IPX networking.
  • -norestart — Don't restart on crash.
  • +log <on|off> — Enable logging.
  • -condebug — Console debug logging.
  • +sv_region <num> — Server region.
  • -zone <bytes> — Memory allocation.
  • -heapsize <kb> — Heap size in kilobytes.

Ports

  • Game/Query: UDP 27015 (primary)
  • RCON: TCP 27015 (same as game port)
  • HLTV: UDP 27020 (if enabled)

Config Files & Locations

Windows:

  • game_dir/server.cfg — Main server configuration
  • game_dir/mapcycle.txt — Map rotation list
  • game_dir/motd.txt — Message of the day
  • game_dir/banned.cfg — Banned users list
  • game_dir/listip.cfg — Banned IP addresses
  • game_dir/logs/ — Server logs directory

Linux:

  • ~/counter-strike-condition-zero/server.cfg — Main server configuration
  • ~/counter-strike-condition-zero/mapcycle.txt — Map rotation list
  • ~/counter-strike-condition-zero/motd.txt — Message of the day
  • ~/counter-strike-condition-zero/banned.cfg — Banned users list
  • ~/counter-strike-condition-zero/logs/ — Server logs directory

Key Files:

  • server.cfg: Core server settings (rates, friendly fire, admin commands)
  • mapcycle.txt: Map rotation configuration
  • motd.txt: Welcome message for connecting players

Steam Workshop

Not supported by this game.

Common Mods (curated)

  • AMX Mod X

    • Purpose: Complete admin and scripting framework for GoldSrc games.
    • Install: Download from amxmodx.org, extract to game directory, add meta load addons/amxmodx/dlls/amxmodx_mm to addons/metamod/plugins.ini.
    • Configure: Edit addons/amxmodx/configs/amxx.cfg for basic settings, configs/users.ini for admin users.
  • Metamod

    • Purpose: Plugin loading framework required by most mods.
    • Install: Extract metamod.dll to addons/metamod/dlls/, add gamedll_linux "addons/metamod/dlls/metamod.so" to liblist.gam.
    • Configure: Plugins list in addons/metamod/plugins.ini.
  • StatsMe

    • Purpose: Player statistics tracking and ranking system.
    • Install: Requires AMX Mod X, install plugin files to addons/amxmodx/plugins/.
    • Configure: Database settings in plugin configuration files.
  • PodBot MM

    • Purpose: AI bots for offline practice or filling servers.
    • Install: Extract to game directory, requires Metamod.
    • Configure: Bot skills and behavior in podbot/podbot.cfg.

Database

Not applicable - this game does not use a database for core functionality.

Administration & Scripting

Remote Administration:

  • RCON (Remote Console) access for server management
  • Web-based admin panels (game-specific or third-party)
  • In-game admin commands and permissions

Backup Strategy:

  • Automated daily backups of save files and configuration
  • Rotate backups (keep 7 daily, 4 weekly, 12 monthly)
  • Test backup restoration procedures regularly
  • Store backups in separate location/drive

Auto-Update:

  • Use SteamCMD for automatic server updates (Steam games)
  • Schedule updates during low-traffic periods
  • Backup before applying updates
  • Monitor for update announcements and patch notes

Monitoring:

  • Server performance monitoring (CPU, memory, network)
  • Player connection logs and statistics
  • Error log monitoring and alerting
  • Uptime tracking and availability reporting

Troubleshooting (game-specific)

"Server not appearing in browser"

  • Cause: Missing Game Server Login Token or firewall blocking ports
  • Fix: Add +sv_setsteamaccount <token> to startup, verify ports 27015 UDP/TCP are open

"VAC Unable to verify"

  • Cause: Modified game files or outdated server binaries
  • Fix: Verify server files integrity via SteamCMD, remove custom plugins temporarily

"Map change crashes server"

  • Cause: Invalid map file or insufficient memory
  • Fix: Verify map file integrity, increase server memory allocation, check map compatibility

"High CPU usage/lag"

  • Cause: Incorrect tickrate settings or too many plugins
  • Fix: Adjust -tickrate parameter, disable unnecessary plugins, optimize server.cfg rates

"RCON not working"

  • Cause: Incorrect password or blocked TCP port
  • Fix: Verify rcon_password setting, ensure TCP port (same as game port) is accessible

"Players getting kicked for 'Authentication timeout'"

  • Cause: Steam authentication issues or network problems
  • Fix: Check internet connectivity, verify Steam services status, adjust timeout settings